These aren’t just any custom Score Cards, they’re fully updated with new written content and design intended to compliment your Pinball machine. What I call “Instruction Cards 2.0”.
System-J Cards are designed after breaking down the most recent game rules and condensing the most important information. These pinball instruction cards (AKA Apron or Score Cards), then go through many editing steps to improve the text. To ensure that the artwork and colors look right for the game they also go through a lot of professional test prints and are tried out on the corresponding machine. Then, after the final printing I do quality control to make sure I don’t send out anything that I wouldn’t be happy with on my own game. I pride myself on the level of attention to detail.
Instruction Cards that help you score!
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The wording on the original released cards often omit essential details. It’s possible that the designers were unaware at the time what modes and shots would even be the most valuable since the rules were still in beta code. Additionally, the second card usually is just advertising or a generic price card. System-J cards are designed to make the most of the space available for crucial pointers and advice related to your game.
Although my main motive is to have more info, and specifically more useful rules information, I take great care in matching the card style and colours to compliment the apron and art style of your game.
Pinball machines have become more and more rule-intensive as they’ve evolved. Even games like TMNT, which many people believe to be light on rules, have many details in the rules that are difficult to recall. Not only will knowing what these factors do improve your results, it will also help you appreciate the games and the complexity that their creators placed into them.
My TMNT cards came out of frustration of forgetting what the Pizza toppings do. Blame it on laziness or blame in on all the weed, but my memory failed me just as I have to make a quick decision.
I began by offering a free online version of my score cards; as I used them myself and listened to suggestions and requests from players who use them, I expanded their number to 16.: An Intermediate (“Mean”) version, Advanced version, and standard (Stern stock size) and XL sizes for each. To make it simpler for you to choose, I’ve condensed these into 3 options each for each TMNT game (Pro or Prem/LE).
Score Cards should offer info to help you increase your score. My cards value usefulness as much as attractiveness. They can seem busy, but I’ve done my best to break up the information into sections for easy reference (No more going through every line of text to find out how to start the multiball). For me though these came about from a frustration of forgetting what a particular TMNT topping does. It since has ballooned into a project where I’m trying to take many player levels into account to help them score more. For the beginner, they can quickly find out how to start a multiball and how to re-light them. For the intermediate, they can find out where to look if the 2X playfield is running and if it’s running out. For the advanced, you have specific perk affiliations and other listed information for quick reference.