Tactics Page = A collection of links, strategies, and tips to help you master the game.
Links
Rules:
Tiltforums Rulesheet (in-depth open source guide)
Stern’s official: Jurassic Perks guide (PDF).
TWIP: Quick Rules
Info:
Pinside: Pro Prem LE LE30 – Owners Group
Kineticist: Info Deep Dive
IPDB: Pro Prem. LE
Legend
Card Notes
System-J “Then Hit” arrow.
Tutorial Videos
Gameplay Videos
Pinball Skills
…more to come
Card Notes: (Things I couldn’t fit on but wanted to)
(lots of stuff, this game is DEEP!):
Intro:
Extra Balls:
http://tiltforums.com/t/stern-jurassic-park-rulesheet/5644#heading–ebs
-6 Recues then collect at right ramp
-6 DNA Combos
-Capture T-Rex
-Smart Missile Award (after +5 Rescues award chosen, Extra Ball can be chosen the next time Smart Missile is activated.)
-Complete Fossil Set #2
-5th Super Supply Drop
Supply Drop (Mystery Award):
-First Supply Drop of T-Rex and Raptor Multiball is an Add-a-Ball
CHAOS Multiball:
-Add-a-ball from Pop Bumper hits (increases after each Add-a-ball).
Amber Value:
Carries over entire game.
Extra Clarification of what the Smart Missile is (if you don’t know how to start it):
The “Smart Missile” isn’t that smart. Well, I guess that’s arguable, but it’s not ‘smart’ like the Data East Smart Missile (and others) where hitting the button spots all lit shots. Instead, when the ball is held (in the left inlane), you choose what award you want to attempt with the action button, then you have to hit the Amber Target through the narrow lane between the truck captive ball and the left post of the right ramp. This then triggers the bonus that you selected. The Smart Missiles are lit from Rescues.
Advanced:
Note: “>” between words will usually mean ‘then’ or ‘then hit’ (eg. Truck > Orange = change truck direction then hit orange shot, or (Under Smart Missile options: “2. Super Combos > Clear Paddock” = first #2 option is Super Combos then the option will be clear paddock the next time).
Amber Frenzies
Starts a Super Features (Super Targets, Super Ramps, etc.) with the Amber Value used.
2X Timer: When lit (but not started yet), supply drops add time for your next 2X Timer.
System-J ‘Then Hit’ arrow.
On the System-J cards, this arrow, when between wording is used to denote “then” or “, then hit”.
Eg. Hit lit shot (, then hit) right ramp.
Tutorial Vids
Gameplay Videos
General Pinball Skills
If you want to reach a new level of pinball play: Watch Abe’s videos on pinball techniques and practice them:
https://www.youtube.com/@AbeFlips
Newbie Strategy
Tournament Strategy
…more to come
Tournament Settings
…more to come
Please email me via Contact page for any suggestions, corrections or links regarding this page.